Von: João Pais
Datum: 26. Juni 2012 13:52:40 MESZ
Betreff: Workshop ‚Xth Sense: Biophysical Music“-Presenter Marco
Donnarumma/14.07. & 15.07.2012 / @ LEAP
Xth Sense: Make your own biophysical sensor for interactive music and
video.
2 day workshop: 14.07. & 15.07.2012, 13:00-19:00
Cost: €80 for 2 day workshop + €20 for material costs
Register before 06.07.2012 at workshops@leapknecht.de
Places are Limited to 8 candidates
Facebook Event
Hands on training in augmentation of the body for musical performance
with Marco Donnarumma.
Creating your own low cost biosensing wearable device for muscle sounds.
Details below.
About the Workshop
The workshop offers a hands-on experience and both theoretical and
practical training in gestural control of music and bodily musical
performance of music and live video, deploying the Xth Sense (XS), a
brand-new, biophysical and open technology. The XS was recently
awarded the first prize in the Margaret Guthman Musical Instrument
Competition (Georgia Tech, US 2012) as the “world’s most innovative
new musical instrument”. Participants build their own XS biosensor and
learn how to generate interactive music from the muscle sounds of
their bodies.
Developed by the workshop teacher Marco Donnarumma within a research
project at The University of Edinburgh, the XS is a framework for the
application of muscle sounds to the biophysical generation and control
of music.It consists of a low cost, DIY biosensing wearable device and
an Open Source based software for capture, analysis and audio
processing of biological sounds of the body (Pure Data-based).
Muscle sounds are captured in real time and used both as sonic source
material and control values for sound effects, enabling the performer
to control music simply with his body and kinetic energy. Forget your
mice, MIDI controllers, you will not even need to look at your laptop
anymore.
The XS biosensor was designed to be easily implemented by anyone, no
previous experience in electronics is required. The applications of
the Xth Sense technology are manifold: from complex gestural control
of audio and video sampling synthesis, through biophysical generation
of music and sounds, to kinetic control of real time digital
processing of traditional musical instruments, control of external
vjing software and more.
How
Firstly participants will be introduced to the the XS Technology by
its author and led through the assembling of their own biophysical
wearable hardware using the materials provided. Next, they will become
proficient with the XS software framework: all the features of the
framework will be unleashed through practical exercises. Theoretical
background on the state of art of gestural control of music and new
musical instruments will be developed by means of an audiovisual
review and participatory critical analysis of relevant projects
selected by the instructor. Eventually, participants will combine
hardware and software to learn how to master the XS system in a
performative context.
At the end of the workshop the participants will be free to keep the
XS biosensors they built and the related software for their own use.
Prospective Participants
The workshop is open to anyone passionate about sound and music.
Musical background and education does not matter as long as you are
ready to challenge your usual perspective on musical performance.
Composers, producers, sound designers, musicians, field recordists are
all welcome to join our team for an innovative and highly creative
experience. No previous experience in electronics or programming is
required, however participants should be familiar with digital music
creation.
Requirements
Participants need to provide their own headphones, external soundcards
and laptops with Pd-extended 0.42.5 already installed. Free download
is available at http://puredata.info/community/projects/software/pd-extended
.
We will work either on Linux or Mac OSX (system have to be 10.6 or
newer. If you don’t have access to either of them, please download a
live distribution of Pure:Dyne at: http://puredyne.org/index.html
Musicians interested in augmenting their favourite musical instrument
by means of body gestures are encouraged to bring their instrument
along.
More information about the XS and a video of a live performance can be
viewed on-line at:
http://marcodonnarumma.com/works/xth-sense/
http://marcodonnarumma.com/works/music-for-flesh-ii/
http://marcodonnarumma.com/works/hypo-chrysos/
Marco Donnarumma
New media and sonic artist, performer and teacher, Marco Donnarumma
was born in Italy and is based in Edinburgh, UK. Weaving a thread
around biomedia research, musical and theatrical performance,
participatory practices and subversive coding, he looks at the
collision of critical creativity with humanized technologies.
Marco has performed and spoken in 28 countries including US and South
America, Europe, India, China, South Korea and Australia. His works
have been selected at leading art events (ISEA, Venice Biennale, WRO
Biennale), specialized festivals (FILE, Sonorities, Némo, Mapping,
Piksel, Re-New, Laboral, EMAF, Visionsonic, Carnival of e-Creativity)
and major academic conferences (NIME, ICMC, Pure Data
Convention, Linux Audio Conference Stanford CCRMA, SICMF).
His projects have been reviewed on Wired, Create Digital Music, We
Make Money Not Art, Rhizome, Weave, Turbulence.org. Most recently, he
appeared in the book “New Art/Science Affinities” (CMU and Studio for
Creative Enquiry, US). Artist in residence at Inspace (UK) and the
National School of Theatre and Contemporary Dance (DK). His work has
been funded by the European Commission, Creative Scotland, New Media
Scotland and the Danish Arts Council.
FURTHER WORKSHOPS AT LEAP:
“MAX/JITTER for beginners” presented by Claudia Robles Angel 11.07. &
12.07.2012, 15:00-19.00
Find Infos here: Facebook Event
PERFORMANCES AT LEAP:
Marco Donnarumma and Claudia Robles Angel both will perform at LEAP at
“Body Controlled #4 – Bio Interfacing”.
Opening on Friday, 13.07.2012, from 20.00.
LEAP
Lab for Electronic Arts and Performance
(Berlin Carré 1. Stock)
Karl-Liebknecht-Str. 13
10178 Berlin
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